From 1995 through 2000 I worked freelance on CD-ROM development. I was responsible for colouring line art in detail to a finished and professional state. A few of the titles I worked on were produced but, for the most part, the work I did was to help sell the titles to game publishers. This meant very tight deadlines to produce quality work for my clients so that they could get it into their boardroom pitch sessions. I learned a lot about Photoshop in this time... the more I could do for my client, the better their chances of getting the project published.


CD-Rom Development